Pull Down it! Is a brand new dynamics solver which allows for the creation of fractures as well as massive rigid bodies simulation. By using its technology digital artist are able to simulate fast and easily scenes made up of thousands of objects and collapse buildings, bridges or any kind of brittle material.
I've got a pretty complex question for any Maya coders...
I want to utilize a drop down menu similar to that of the cmdScrollFieldExecuter's [script editor's] 'Show Tooltip Help'. It looks like a window that has been appended to the bottom of the inputted text with a feedback of all relative commands or strings.
Does anyone have experience with appending a similar textbox/ window/ menu to typed input, and if so, can you toss me in the right direction?
Note: I am not talking about 'optionMenu'.
Alternatively, is there a way to get cmdScrollFieldExecuter to reference a different array or set of strings?
1 Answer
A complete port of that won't be possible in vanilla Maya - You'd need to use python and QT because the built-in GUI objects (such as TextField
) don't fire any events on keypresses so you won't be able to live-update as the user types.
You can almost fake the visual appearance with a window whose title bar is set to off. Use a formLayout to dock a TextScrollField inside it. You'll need to hack up some way of dismissing it since it won't have a close box -- you could put it on a timer or add an invisible button covering the whole thing which closed the window when clicked